All images and content are (c) 2008 Andy Hopp and Mutha Oith Creations (unless otherwise specified).
Web design & Illustrations by Andy Hopp.

The Gist of the Thing
     Security at the Primordial Soup Kitchen, that wondrous and mythical repository of Oith’s genetic legacy, has been lax of late to say the least. Following an insane night of fermented circuspi nut binging, impromptu (and painful) interior redecorating, and decidedly unsexy pillow fighting between you and your fellow guards you awoke from a booze-addled stupor to discover someone left the goosin’ doors open. Again.
     It wouldn’t be such a bad thing under normal circumstances, but these are far from normal circumstances. The powers that be at the Primordial Soup Kitchen decided a while back that it would be a good idea to start stockpiling clones of various important denizens of Oith (and some unimportant ones for practice). You know, in case of calamity or somesuch. Well, thanks to you and your cronies, these clones (three of each!) are now wandering the countryside, clueless and confused.
     You guys better get your wazoos in gear and recapture those errant triplicates before they fall into the Keister or get eaten by something. Oh, and whoever finds the most denizens doesn’t get fired.

     Dementalism is sort of like the hideously disfigured bastard offspring of a traditional card-flipping memory game and a horde of rabid muppets, but with twists out the wazoo. Players flip over cards to collect Stacks of Denizens (Sneaky Stacks, Stacked Stacks, and Safe Stacks), wild Giggities, and unpredictable Turmoil cards, all while trying to steal the Stacks of other players.
     It’ll take all of your brains, half your luck, two thirds of your charm, a bunch of guts, and a pinch of divine inspiration to survive this fast-paced and exciting original card game by award winning illustrator and game designer Andy Hopp.

Coming Soon
from Studio 2 Publishing


Dementalism is produced in partnership with:
 

Dementalism Rules:
(8.5"x14", legal size)
     Dementalism Rules Page 01 (RGB jpeg, 2.88 MB)
     Dementalism Rules Page 02 (RGB jpeg, 2.84 MB)
     Dementalism Rules Page 01 (Grey jpeg, 2.34 MB)
     Dementalism Rules Page 02 (Grey jpeg, 2.29 MB)

 

Alternate Game Rules


Lose a Turn Tokens
Print these out and use them to remind you when you have to miss a turn (or ignore them if you want to make the game more challenging).
Lose a Turn Token (1-up) (RGB jpeg, 363 KB)

Lose a Turn Tokens (6-up) (RGB jpeg, 1.69 MB)

 

Dementalism Desktop Pattern

Dementalism Logo
800x600 or 1024x768